Contents
Introduction
Weapons
Glossary
Weapon
Analysis
Selecting
the
Right Weapon for the Job
Weapons have existed since the first hungry caveman picked
up a
large stick or stone with which to bludgeon his evening
meal. Over the course of
humanity's
history, they have developed from simple stone and wooden
tools to
sophisticated implements of destruction guided by computer
chips and
laser-sighting. But
perhaps no
era's weapons spur the imagination more than those of the
Middle Ages.
Weapons-smiths - every bit as much as their armorer
counterparts - faced a dual task.
They needed to create weapons that were tough and
resilient,
effective at their gruesome task, and yet well-weighted and
balanced
enough that the warrior using the weapon in question would
not tire
too quickly.
When involved in medieval combat re-creation, weapons
present
quite a quandary.
Besides the
obvious questions of whether the rules for combat accurately
approximate the effect of a weapon striking either human
flesh or the
armor protecting it, concerns of weight, balance, and use all
come
into play as well.
In the Mercenaries Medieval Combat Guild, weapons are made
primarily of closed-cell high-impact foam, surrounding a core
of
either plastic pipe or wood.
The weapons used in combat have ranged from small
throwing daggers
to greatswords to pollaxes,
and everything in between.
Care is taken to fit the weight and measurements of
each
weapon as closely as possible to its historical
counterpart. Often, a fighter will carry
two or
three weapons into battle, depending on which situations may
arise.
This article will attempt to describe and analyze the
different
major types of weapons found in Europe between 800 and 1500
A.D. (the
historical scope of the MMCG), as well as offering tips on
how to
choose which weapon is best for a particular.